The Studio
We photograph buildings that do not exist yet
Thirteen people in San Francisco — architects, cinematographers and technical artists — working on roughly forty projects a year for studios who care about how their work is seen.
- Founded
- 2014
- Team
- 13 people
- Studio
- San Francisco
- Projects / yr
- ≈ 40

A render is an argument, not a decoration
Most visualisation fails in the same way: it is too clean. Nothing is worn, the light comes from nowhere in particular, and there is no evidence a person has ever stood in the room. The image looks expensive and says nothing.
We work the other way round. We start from the argument the building is making — about its site, its material, the way you enter it — and we build the frame that makes that argument impossible to miss. Then we age the concrete, throw dust into the air, and put someone in the frame who is late for something.
It means we ask uncomfortable questions early. It also means the committee usually says yes.
- 2014
Founded above a model shop
Two people, one workstation, a stubborn belief that renders could be photography.
- 2017
First film commission
A 4-minute piece for a mountain chapel that is still the studio's most-cited work.
- 2020
Real-time division
Unreal pipeline opens, and clients start walking through buildings before consent.
- 2023
San Francisco studio
Thirteen people, an in-house material scanning rig, and a colour-managed screening room.
- 2026
Research lab
Investigating spectral daylight simulation and scanned-material provenance.
Who you actually work with
No account managers. The people who make the images are the people in the call.

Jasmine Varga
Founder / Art Director
Trained as an architect, left the drawing board for the render engine. Sets the visual language of every project.

Idris Haddad
Head of Light
Ex-cinematographer. Treats every scene as a shoot: measures the sun, then decides where to disobey it.

Mei Lin Okafor
Real-Time Lead
Builds the interactive pipelines — configurators, VR, and everything that has to run at 90fps.

Perfection reads as CGI. Slight error reads as built.
Jasmine Varga — Founder
- 2025CGarchitect 3D Awards — Best Still ImageShortlist
- 2024Architizer Vision Award — FilmWinner
- 2024AIT-Dialog Visualisation PrizeHonourable Mention
- 2022World Architecture Festival — VisualisationFinalist